Responsibilities Define the project's visual direction and establish and maintain concept art quality standards. Lead the overall visual development of characters, environments, props, etc., and give shape to the art direction. Explore visual directions from the early ideation stage and establish the project's visual language. Collaborate with Art Directors, Design, and 3D teams to ensure concepts are realized in the final in‑game output. Review work from team members and outsource artists and provide clear feedback. Build and maintain style guides and visual references. Quickly present alternatives when project direction shifts and reestablish the visual direction. Define the project's overall visual language and design and maintain the standards that align deliverables toward a cohesive direction. Qualifications 8+ years of experience in game development or equivalent relevant experience, with at least 1 shipped game. Portfolio showcasing photorealistic, high‑quality character or environment concept art. Professional fluency in English and Korean. Strong visual design capabilities across characters, environments, and other domains. Deep understanding of form, structure, color, and lighting. Ability to produce work ranging from rapid ideation sketches to highly polished concept pieces. Understanding of the 3D production pipeline. Experience leading a team or mentoring artists. Experience communicating clearly and solving problems in a collaborative environment. Experience owning environment art quality and direction and meeting deliverables on a past project. Ability to self‑manage, prioritize tasks, and deliver under deadlines. Ability to work during Pacific Time zone business hours (10am-4pm) with regular ability to meet in the evenings for international collaboration. Ability to travel internationally 1-3 times a year for business purposes. We place greater weight on what level of results you achieved and in what kind of project/environment, rather than years of experience alone. Preferred Qualifications Experience with style development and building visual guides. Experience working on games developed across multiple countries. Experience working across a variety of game genres and styles. Understanding of the production pipeline including 3D, lighting, and shaders. Experience collaborating with outsource vendors. Experience with storytelling‑driven visual development. Multi‑platform (PC/Console) development experience. Experience defining visual direction in the early stages of a project and maintaining it through completion. What We Offer A highly competitive total compensation package Comprehensive employer funded healthcare – ensuring you pay nothing out of pocket for in‑network medical care Employer‑paid premiums for dental, vision, short & long‑term disability, life insurance, and AD&D insurance Generous time off including 20 days of prorated PTO, 12 paid holidays and a studio‑wide holiday break annually Generous annual sick leave days to prioritize your well‑being Annual health & wellness, video game, and continuing education reimbursements Industry‑leading family planning and fertility care benefits, including gender‑affirming care, through Carrot Fertility Enjoy free catered lunches, meal reimbursements, and snacks and beverages for in office staff Engage in regular team outings and events to foster a positive work culture 401K with a company match for your financial well‑being PUBG Studios provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state, or local laws. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation, and training. #J-18808-Ljbffr
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